Let's rejoin our party in their cart-like platform below the first room of Ken Anderson's Ghost House. (Woo-hoo, I love that sentence; go back and read it again. I'll wait right here.) And let's unload the guests so that we can continue as a walking tour, since all of Anderson's materials from this point follow that format. Incidentally, even in this area Anderson foreshadows the real thing. He was pretty sure the whole thing would need to be a ride, but until he worked out exactly how, he apparently fell back on the walk-thru format as the default method of presentation. The same thing happened ten years later. The HM Imagineers knew the attraction would need to be a ride, but until they could come up with a satisfactory conveyance, they continued to pretend it was a walk-thru, again, it seems, by default. It was the Omnimover system, in late 1967, that finally drove the stake through the heart of the walk-thru option. (Ick, I don't love that sentence. Move along here, folks, nothing to see...)
The group passes down a hallway featuring locked doors (suggesting rooms "too dangerous to enter") and portraits with eyes that follow you as you pass by. That, of course, has been a haunted house cliché for a very long time:
You end up in a library, where you encounter more portraits. These change before your eyes. Anderson describes several, but two are especially interesting: "a maiden aunt with an austere face will coyly wink" and "a portrait of a gay blade will disintegrate a la Dorian Gray."